Tuesday, 20 February 2018

Music, FX and Legal Considerations

Music, FX and Legal Considerations

List of Sources for Music/FX


Purpose of Game Music

Halo 4: 117

The music here gives an uplifting feeling and makes feel like you can overcome impossible odds. It also speaks of the strength and determination of the main character.

Halo 3: Tribute

The music at first gives you a feeling of success, the war if finally over, you won. Suddenly the music changes to that of sad strings, then choir with higher strings that reach a climax before quickly fading away. You realise now that so many are gone, it is time to bury and mourn the dead.

Legal Considerations

Copyright Law

This law protects other people's stuff from being used by others without permission. The Act was introduced in 1988.

PEGI Rating

Every game has to be labelled depending on the content, visuals or story in the game. This is done by the Pan European Game Information system. Depending on the lyrics the song might be given a rating.

Contracts

If the game company needed someone to create and compose the music for them, they would hire a musician. The musician would sign a contract that would have him agree to do all the music for the company, when he is finished he will be paid and the contract will end.

Licensing

If the game company wants to use another company or individual content, they must ask them for a License.

PRS

This is a collection society that represents their songwriter, composer and music publisher members performing rights.


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