Tuesday, 30 January 2018

Psychology of Sound


Unit 73: Sound for Computer Games

P1 Understand the use of Sound and Music in Games.

Nabeel Hajat



Psychology of sound

Speech
Speech in video games has been used for many things. The voices of characters or when you hear someone say ‘Game Over’ [1].

Iconography
In some games there is one sound that becomes recognisable throughout the series, to the point where everyone you know recognises it.

Two examples of this are the Metal Gear Alert [2] sound and the Mario jumping sound [3].

Symbolism
When you see a lightbulb appear over someone’s head that means they have an idea. The sound [4] that accompanies that scene is sound symbolism.

Examples




Definition of Timbre

In music, when two of the same instruments are playing, they both sound different from another. Even when they are being played with the same note and volume.

Timbre is caused by the fact that each note from a musical instrument is a complex tone containing more than one frequency.

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